![]() ![]() So any USB-class compliant device is suddenly recognised as a device on your i-device. The rather misnamed iPad Camera adapter turns the iPad’s lightning interface into a USB master. These apps can not only be controlled via the touchscreen but will also take MIDI commands. The audio processing in an iPad is speedy and this has led to a number of very useful apps for musicians, such as Loopy HD for looping and TC-Helicon’s VoiceRack FX for vocal effects. The iPad is a great platform for a musician/singer who needs effects at their fingertips. This project was a quick combination of these parts to solve my problem. When browsing on the web I ran across some articles online that offered the parts of what I needed. I needed something smaller and simpler for this purpose. Pedal boards like Behringer’s FCB1010 are really useful for certain uses and affordable (I own one), but also very bulky to carry around. This allows me as an artist to keep eye-contact with the audience, otherwise I would need to look at the iPad all the time and risk getting sucked into looking at the screen rather than the people who came out so see me. The goal of this build was to get a cheap foot pedal bar that allows me to control apps such as Loopy HD hands-free. Both of those builds were based on the Raspberry Pi and required a lot of python code to make the solutions to work the way I needed. This has led to a programmable pedal board that connects to my digital mixer via WiFi and a multi-track recorder to automatically record our rehearsals. Gift the gift of Make: Magazine this holiday season!Īs an active amateur music maker who likes to use technology with his art (thus combining two hobbies) I have been making tech to help me have more fun on stage. Subscribe to the premier DIY magazine todayĬommunity access, print, and digital Magazine, and more Share a cool tool or product with the community.įind a special something for the makers in your life. Skill builder, project tutorials, and more ![]() Get hands-on with kits, books, and more from the Maker Shed Initiatives for the next generation of makers. Membership connects and supports the people and projects that shape our future and supports the learning.A free program that lights children’s creative fires and allows them to explore projects in areas such as arts &Ĭrafts, science & engineering, design, and technology.Microcontrollers including Arduino and Raspberry Pi, Drones and 3D Printing, and more. Maker-written books designed to inform and delight! Topics such as.A smart collection of books, magazines, electronics kits, robots, microcontrollers, tools, supplies, and moreĬurated by us, the people behind Make: and the Maker Faire.Together tech enthusiasts, crafters, educators across the globe. A celebration of the Maker Movement, a family-friendly showcase of invention and creativity that gathers.The premier publication of maker projects, skill-building tutorials, in-depth reviews, and inspirational stories,.Or you might try the merge function, but just drag the loop to an empty one. Then select a black loop and Import from CLIPBOARD - General PasteboardGeneral Paste. On the AmpliTube Loops that won't make sound in Loopy, does it show a wave form in the Loopy disk? If yes, try using the Share for that loop and Copy. I reproduced something similar to your problem 1 time, but the settings on AmpliTube and Loopy for monitoring and feedback control along with a few other things were causing feedback problems, and I haven't been able to reproduce it again. With Monitoring in Loopy Turned OFF before I disconnect the headset, I have not had a problem. Do you have Monitoring ON in Loopy when recording to hear what is going into Loopy or does the iRig2 have some sort of direct monitoring that feeds you the sound before the iPhone? Of course you want Monitoring ON in Loopy when recording so you can hear what you are recording. So to get rid of that, I had to turn Monitoring off in Loopy. Used the standard Apple earbud with mic in place of the iRig2 you are using (analog input to the headphone jack - should be similar for testing).įirst, I get feed back the second I unplug the headset. I had to install AmpliTube, don't keep it on my iPhone 5. ![]()
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